BABABOI✳Play now ↗
A SMALL CREATURE. AN EVOLVING WORLD.

Fresh from
the hiding spot.

Website releases, browser-game changes, and the earlier campus prototype—clearly labeled.

FEIDUDU ARRIVES23 October 2026Game 0.6.0

A fast hopper. A team-sized reward.

  • Feidudu joins the catch list using the supplied kangaroo 3MF sculpt, colored from its embedded reference. Three rare Feidudu appear among the 100 creatures.
  • Feidudu runs faster than a player and bounds along walkable routes. Approaching from different sides cuts off its escape and slows it. Jumps cannot cross walls.
  • Catch Feidudu for 1,000 points. Nearby teammates who helped herd it or recently landed a gadget hit earn 250 assist points, without an extra catch being counted.
  • Short freeze and slow effects help coordinate the chase. Touching the creature still catches it. The in-game creature guide explains the tactic.
NEW GAMEPLAY FILM23 October 2026Website 1.1

Catch. Escape. Team up.

  • A newly recorded 34-second current-game trailer shows Bababoi and Nailong catches, escaping an apple, a teammate freeze assist, chat, and two catches from a double shot.
  • Recorded at 1080p and edited at normal speed from a staged two-player playtest, with an original arcade soundtrack. All catches and gadget hits use the live game mechanics.
  • A short new homepage loop, a lighter 720p option, loading messages and clickable chapters. The full trailer downloads only when opened. Background video pauses offscreen, in other tabs and while a dialog is open.
FEEL THE CATCH23 October 2026Game 0.5.2

See your shot. Celebrate the catch.

  • A coloured aiming reticle and target brackets show when a visible creature is in your line of fire. Hidden creatures keep their camouflage.
  • Gadgets fire bright coloured beams immediately, with impact bursts, confirmed hit feedback, shield warnings and distinct sounds. Space and the Fire button fire; dragging only looks.
  • Regular catches get a green burst and chime. Rare catches earn a gold celebration and a richer fanfare. Apple tags trigger a red-orange effect and alarm before the algebra screen.
  • Sound on/off controls the radar and all new effects. Reduced-motion settings soften the celebrations.
  • A small generated daylight environment, sharper angled textures and instanced contact shadows improve grounding and material lighting without large new scene downloads. Automatic quality adjusts to frame rate.
  • The homepage features a sharper AI-restored Bababoi portrait with a transparent background and the original wide owl-cat silhouette.
SMOOTHER PLAY23 October 2026Game 0.5.1

Look freely. Fire with Space.

  • Click and drag to look around without firing. Press Space or the dedicated Fire button to use a gadget. Mouse Look remains optional.
  • Movement now replays your unconfirmed steps instead of pulling you toward delayed server positions. Small ground-height changes have a smoother camera transition.
  • Continue playing lists rooms you host or join, with one-click rejoin and clear closed/full status. New room history follows your account; old history was not recorded.
  • Edit character is visible in the website navigation, game lobby and game menu. Saving from a room returns you to that room’s entry screen.
  • Algebra questions have separate purple Q-number badges and a spaced answer row, so the question number cannot be mistaken for part of the equation.
RARE CREATURES23 October 2026Game 0.5.0

Bigger rewards. Watch out for apples.

  • Seven catchable creature types with distinct powers and rewards from 100 to 600 points. Bababoi keeps its original model.
  • 100 creatures and 65 renewable gadgets spread across campus, with a fresh arrangement each round. Twelve apple monsters patrol separately.
  • Apples chase players. Gadgets stop or slow them temporarily. Getting caught deducts up to 100 points and starts ten Grade 6 algebra questions.
  • Answer at least 7 of 10 correctly to return with 12 seconds of protection and a three-shot freeze gadget. No time limit; retry with a new question set if needed.
  • Automatic graphics adjustment, a touch-screen Run button, clearer connection errors and recent room links. Grounds and ground-floor interiors remain the currently walkable area.
BROWSER GAME22 October 2026Game 0.4.0

The campus opens up.

  • Campus grounds and connected ground-floor rooms replace the four-classroom test area. Nearby details stream as you explore.
  • Each player can start at the campus gate or a random safe location. Press M for a campus map and friends’ positions.
  • 100 creatures, including yellow Nailong, and 50 shared gadget pickups across a 30-minute round.
  • Click or tap fires even without Mouse Look. Dragging turns the camera; entering a hunt requests mouse-look automatically.
  • Actual browser gameplay highlights replace the slideshow. Bababoi’s homepage portrait uses the original meme image.
  • Upper-floor movement and native desktop visual effects are not yet ported to multiplayer.
WEBSITE22 October 2026Website 1.0

A home for the whole hunt.

  • Cinematic homepage, featured meme lineup, and four rotatable character assets.
  • Registration and login connected to existing game accounts.
  • Public player league with live server scores.
  • Fan board with categories, topics, replies, likes, removal of your own posts, and reports.
  • A dedicated history of website and game changes.
BROWSER GAME22 October 2026Game 0.3.0

Less waiting in the dark.

  • Visible loading stages, downloaded megabytes, elapsed time, and an estimate based on your download speed.
  • Compressed downloads to shorten the first visit; lighting preparation gets its own status.
  • An 8-character password minimum for new accounts. Existing accounts continue to work.
  • Shared sign-in between the main website and play.mybababoi.com.
BROWSER GAMEEarlier playtestGame 0.2.0

Your player. Your people.

  • Player accounts, saved avatars, persistent catch scores, and private room links.
  • Up to eight players, shared Bababoi, five harmless gadgets, radar, and room chat.
  • Playable area: F101–F104 and the ground-floor corridor.
DESKTOP PROTOTYPEEarlier developmentCampus prototype

Where the hunt began.

  • A separate walkable campus model with classroom and landscape refinements.
  • Camouflage, creature chases, touch-to-catch, radar, and gadget experiments.
  • The full campus and every gallery character are not yet playable in the browser release.

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